Pix is a fairy who just wants to have fun and play games. The problem is, he can trap someone into playing with him forever and ever! Can Sprite and Violet beat Pix at his own game?
Pixie Tricks Series
This enchanting series invites readers into a whimsical world brimming with fairies, magic, and fantasy. The narratives follow captivating characters and their magical escapades, promising excitement and charm for young audiences. With engaging plots and delightful illustrations, it captures the essence of friendship and bravery in a fantastical setting. It's perfect for fans of magical tales and is sure to spark imagination and wonder.




Recommended Reading Order
- 1
- 2
The Greedy Gremlin: A Branches Book (Pixie Tricks #2)
- 96 pages
- 4 hours of reading
A gremlin name Jolt has Violet's cousin trapped inside a video game. His magic is powerful, but Violet and Sprite have a few tricks of their own...
- 3
The Pet Store Sprite: A Branches Book (Pixie Tricks #3)
- 96 pages
- 4 hours of reading
Violet, her cousin Leon, and the Pixie Tricker Sprite have a serious problem: the fairy they are dealing with now is a water sprite named Aquamarina, who is not only messing up plumbing all over town, but has made a home in a fish tank at the pet store, and has turned anyone who sees her into fish--in the water she is powerful so the three fairy-hunters must come up with a way to trick her onto dry land where she can be overcome
- 4
The Halloween Goblin: A Branches Book (Pixie Tricks #4)
- 96 pages
- 4 hours of reading
Originally published: New York: Scholastic, Ã2000.